Redesign a RPG-style slot machine game in iOS platform.
To redesign with a smaller screen size and maintain the same game experience for various ratio and mobile devices.
Players not only spin to win, but they can upgrade their pet with special weapons and a boss challenge at the end of each theme.
Creating the Wireframes
After the navigation map was done and approved, I worked with a UX designer to create the structure and hierarchy of elements of each screen, putting together some hi-fi Wireframes, that were then used as a basis for the UI.
Mimic the swipe to spin action by allowing swipe down in the reel area and get that lever-pulling sound that people love in Vegas.